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At SOTM EU I gave a demo of how to use the OSMF vector tiles with custom tiles for detailed information on a feature. In the demo I showed walls, focusing on the material of the walls.









I fell down the rabit hole, learning about OSM, in order to port the map into a video game called Farm Simulator. They suggested I just rip it, and add what I want unsaved before I port, then realized I might as well just contribute to this neat open source database! I actually find it quite satisfying, and hope I’m helping. I’m not sure how long I’ll stick around, but I’m already at the max contribution…



The weather’s not been great around here, so I’m keeping myself busy (and out of harms way) by updating OpenStreetMap – there are lots of missing buildings here and there, and a few missing pathways and trails.

I’ve been focusing on the Ely, Caeru, and St Fagans areas in Cardiff as I’ve a particular interest in their history (see my previous posts). My aim is to add more detail to the woodland areas, especially the locations of hidden historical sites and secluded trails.

There are lots of buildings throughout that also need re-aligning, with the last edit for many being sixteen years prior! I’ll continue to chip away until everything’s up to date – given the horrid weather, I shouldn’t run short on time!












I’ve been editing and modifying things on OpenStreetMap for about a year now, which is just insane to me!

I had never thought I’d make it to this point. At first, I was trying to modify a village and make it look a little better, but now, I can modify a lot of places.

If I showed my account to myself a year ago, he wouldn’t believe me.

Of course, this is still not my job. I’m still incredibly busy with life, which might make it harder for me to modify things on this platform, but I still enjoy my time here!

Thank you, guys, for reading this! I really appreciate your time here!

Peace.
  • Emerucha